Writing /storage/data/meta/dpl_faq.meta failed
dpl_faq
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
authdpc: DB error during getUserData: could not find driver
Differences
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| dpl_faq [2026/05/25 09:22] – mitalapo | dpl_faq [2026/05/30 16:06] (current) – external edit 127.0.0.1 | ||
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| + | ====== DPL FAQ ====== | ||
| + | ===== Questions ===== | ||
| + | |||
| + | ==== General ==== | ||
| + | |||
| + | * < | ||
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| + | |||
| + | ==== Teams ==== | ||
| + | |||
| + | * < | ||
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| + | |||
| + | ==== Other ==== | ||
| + | |||
| + | If your question isn't covered here, please post it in the forums, and someone will answer you there and/or add it to these FAQs | ||
| + | |||
| + | ===== Answers ===== | ||
| + | |||
| + | |||
| + | ==== General ==== | ||
| + | |||
| + | < | ||
| + | A: The DPL is the DPChallenge Photography League. For more information, | ||
| + | |||
| + | < | ||
| + | A: DPL teams, consisting of DPChallenge users and members, compete in matches against other teams. The match results are determined by team member entries into the Open and Member challenges that week. The season has multiple phases: | ||
| + | - **Pre-season: | ||
| + | - **Regular season: | ||
| + | - **Playoffs: | ||
| + | All the scores are automatically tracked and stats updated at the end of each week of the season. The 4 teams qualified for the last playoff round compete for Gold / Silver / Bronze medals. | ||
| + | |||
| + | < | ||
| + | A: There are two parts to this: | ||
| + | * Team Member Scores - Each week, there are two challenges that count for DPL - member (Sunday/ | ||
| + | * Team Scores - Once the team score has been calculated from the team member scores, the team with the highest score wins that week's match. | ||
| + | |||
| + | < | ||
| + | A: The top 8 teams from all divisions advance to the playoffs. The playoff is divided into 3 rounds. | ||
| + | - Elimination round of 8 | ||
| + | - Elimination round of 4 | ||
| + | - Medals round: The 2 qualifying teams compete for Gold. The runner ups compete for Bronze. | ||
| + | |||
| + | < | ||
| + | The DPL is broken up into seasons. | ||
| + | |||
| + | - Week 1, 2, 3: Players registration starts.\\ | ||
| + | - Week 4: The teams are created and the team threads become active.\\ | ||
| + | - Week 5: The regular season season begins with the first challenge announced.\\ | ||
| + | - Week 6, 7, 8, 9: The first three rounds are completed.\\ | ||
| + | - Week 10: Mid-season break\\ | ||
| + | - Week 11, 12, 13, 14, 15: The next rounds are complete. Top teams announced.\\ | ||
| + | - Week 16, 17, 18: Playoffs round 1\\ | ||
| + | - Week 19, 20, 21: Playoffs round 2\\ | ||
| + | - Week 22, 23, 24: Playoffs round 3\\ | ||
| + | |||
| + | < | ||
| + | A: Assuming a 3-4 months space between seasons, we can accommodate 1.5 season a year. | ||
| + | |||
| + | < | ||
| + | A: Uhh... NO! Of course not! :o) | ||
| + | |||
| + | < | ||
| + | A: No, only the first two normally scheduled | ||
| + | |||
| + | |||
| + | ==== Teams ==== | ||
| + | |||
| + | < | ||
| + | A: The signup period is usually 3 weeks. | ||
| + | |||
| + | < | ||
| + | A: You should sign up in the [[https:// | ||
| + | |||
| + | < | ||
| + | A: Yes! There is exactly one scenario that is 100% guaranteed: The **Mutual #1**. | ||
| + | If you rank a player as your #1 choice, and they rank you as their #1 choice, you will be placed together. | ||
| + | |||
| + | < | ||
| + | A: The Skill Cap is a maximum performance rating allowed for a team, calculated based on the past performance history of its members. We use this to prevent stacking too many high-performing veterans on a single squad. | ||
| + | |||
| + | < | ||
| + | A: We calculate it in two steps: | ||
| + | |||
| + | - **Personal Rating:** We calculate a member' | ||
| + | - **Team Rating:** We calculate the average of all the Personal Ratings of the members on a specific team. | ||
| + | |||
| + | < | ||
| + | A: Yes. **Mutual #1s** are part of the Skill Cap calculation, | ||
| + | |||
| + | < | ||
| + | A: If you weren' | ||
| + | |||
| + | - Mixed Mutuals (e.g., You picked them #1, they picked you #2). | ||
| + | - Mutual 2nd Choices (You both picked each other #2). | ||
| + | - One-Way Requests (You picked them, but they didn't list you or vice versa). | ||
| + | |||
| + | If adding your requested partner would push the team over the allowed Skill Cap, the system skips that request to maintain fairness. | ||
| + | |||
| + | < | ||
| + | A: If your preferences cannot be met due to the Skill Cap (or if the people you chose were paired with their own Mutual #1s), you will be assigned to a team via **Random Fill**. | ||
| + | |||
| + | < | ||
| + | A: It isn't purely random chaos. The system assigns remaining members to teams specifically to keep the team under the Skill Cap. It tries to balance the league so every team has a fighting chance. | ||
| + | |||
| + | < | ||
| + | A: Absolutely. You can leave your preferences blank, and the system will place you on a team where your skill level fits best to balance the scales. | ||
| + | |||
| + | < | ||
| + | A: Yes. You can edit your requests before teams are finalized. | ||
| + | |||
| + | < | ||
| + | A: We do our best to make the math work for everyone, but remember: It is a game. The Random Fill might introduce you to new photographers you haven' | ||
| + | |||
| + | < | ||
| + | A: While we strictly guarantee only pairs, you can coordinate your requests to maximize the probability of being placed together. To do this, you should form a " | ||
| + | |||
| + | **The Scenario:** | ||
| + | * Players A and B must rank each other as **#1**. (This guarantees A & B are together). | ||
| + | * Both player A and B use their **#2** slot for Player C. | ||
| + | * Player C ranks Player A as **#1** and player B as **#2** (or vice versa). | ||
| + | |||
| + | **The Outcome:** Players A and B are locked together immediately. The system will examine the other requests, and will note that adding C to the team satisfies multiple requests at once. The system will most likely add Player C to the team, unless doing so pushes the total team performance above the Skill Cap. | ||
| + | |||
| + | < | ||
| + | A: Yes (details are left as an exercise to the reader). However note that as more and more high performing players are added to the scenario, it may become harder to satisfy all the requests while keeping the team below the Skill Cap. | ||
| + | |||
| + | < | ||
| + | A: The team captain duties include: | ||
| + | * Represent the team in the Captains Forum. The forum also includes SC members and Admins, who are available to answer questions and help address issues as they arise. | ||
| + | * Encourage participation and help keep team spirit high throughout the season. | ||
| + | * Be the voice of DPC in your team discussions: | ||
| + | * Ask team members to read and follow DPC editing rules | ||
| + | * Encourage everyone to vote | ||
| + | * Encourage everyone to comment where they see fit | ||
| + | * Update the team name and logo as needed. | ||
| + | * Proudly wear the captain’s badge. | ||
| + | |||
| + | < | ||
| + | A: One of the members who indicated a willingness to be a captain will be assigned the role. The elected captain can pass the role to a different member. If no one on the team signed up for captainship, | ||
| + | |||
| + | < | ||
| + | A: The number of teams and the teams size will depend on the number of players registered. We are aiming at 5-7 players per team, and an even number of teams. In order to avoid leaving registered players out, the number of players per team may vary slightly (+-1). | ||
| + | |||
| + | < | ||
| + | A: Direct transfers between teams are complicated, | ||
| + | |||
| + | < | ||
| + | A: For a DQ, your score for that entry will obviously not be counted towards your team's average. For a suspension, you will not be able to compete until the suspension is lifted. | ||
| + | |||
| + | < | ||
| + | You can find the team standings [[https:// | ||
| + | |||
| + | < | ||
| + | No, they are treated like your own, ie displayed at the end of the last thumbnails page for each challenge. | ||
| + | |||
| + | < | ||
| + | Your team will automatically get a forum thread created once the teams are finalized. We have made posting images much easier to encourage its use. Team threads are hidden from all other DPC users. Site Admins may review it upon request for moderation purposes. | ||
| + | |||
| + | < | ||
| + | If the season hasn't yet started, the captain can change the team's name via the team admin page. However, once the season has started, the name is fixed, unless you have a typo or an exceptional circumstance - [[https:// | ||
| + | |||
| + | < | ||
| + | The team captain is able to assign the role to a different team member via the team admin page. | ||
| + | |||
| + | < | ||
| + | Teams are allocated a division based on the team pre-season performance. Teams are allocated evenly between the divisions. | ||
| + | |||
| + | ==== Other ==== | ||
| + | |||
| + | If your question isn't covered here, please post it in the forums, and someone will answer you there and/or add it to these FAQs | ||
dpl_faq.txt · Last modified: (external edit)
