Shot through glass, as much as possible at Tabletop level, in the Miniature Museum with BeeCee as shooting partner. There are incredibly complex scenes from various times in history all throughout the museum, and they were hell to shoot as we'd get glare/reflections from the glass, until we realized only those scenes that were well-lit would photograph best.
pp: RAW conversion, curves, crop, brightness/contrast, saturation, exposure, red filter, resize, usm, sharpen edges, save for web
Can't take credit for the lighting, but the sombreness of the scene,the tanks, and location of the Nazi flag - and no living people elsewhere in sight - drove home the brutality of that age.
pp:
Statistics
Place: 41 out of 98 Avg (all users): 5.5615 Avg (commenters): 5.1667 Avg (participants): 5.4474 Avg (non-participants): 5.6087 Views since voting: 1057 Views during voting: 278 Votes: 130 Comments: 8 Favorites: 0
Model set piece imagery is always difficult to evaluate because there is so much to look at. In this case, it might have been a better idea to include the whole image as sharp as possible to increase the sense of depth and dimension to the image - the DOF technigue used here leaves the image rather flat and undetailed which seems opposite of the modeling image genre which would be to reproduce, as accurately as possible, a moment in time. A longer look would have been more appropriate to gain maximum impact from a dramatic and interesting scene.