The PS3 is a rather shiny system, and I wanted to do something with that. So I made up a mini-collage of some of the more exciting PS3 games out there and stretched it horizontally to compensate for the curvature of the machine, then projected it against a wall. I sat between that wall and the PS3, which sat on a glass table.
This is a combination of two exposures to attain proper DOF: one exposure is focused on the system/controllers, and the other on the projected game images.
I edited the hell out of this, but I'm pretty sure it's all legal. Couple of curves layers, dodge/burn through grey mask as well as some of the normal kind, darkened background to the near-black color you see here, added a blue photo filter at maybe 25%, and cloned out some dust/weird shadows.
Hope you like it! I see some issues I don't like it, but hopefully the voters won't notice/be rabid Xbox 360 fans.
I also took an outtake shot of a couple of 360s, but it just didn't turn out as well. I'll upload it afterwards, pending a score high enough for people to actually see it :P
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