Single flash for lighting, mostly I'm back-lighting this with a slow shutter for ambient (window light) fill and a hand mirror from front to assist in illuminating the subject (painting the subject with ambient light during the longish exposure).
Completely edited in ACR 4 (CS3), other than resize and sharpen in Photoshop.
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First, let me congratulate you on entering your first challenge. Wait, this is the first of your challenge pictures I've been assigned as a member of the Critique Club. First let me start off stating the obvious, this is not what most people at DPC would consider to be a still life. Of course you knew that going in.
Now let me explain what I like about this image and what bothers me about this image. I've spent many hours of my life playing this game and I really love how the shallow depth of focus isolates the main subject yet allows for the complexity of the game to be shown. It is a long distance from one goal to the other with a lot of obstacles and I think your image shows that well. What bothers me the most is the chopping off of the players in the back of the image. It makes the image look more snapshotish then it really is. A slightly different shooting angle or a different arrangement of the men would have been a bit more artistically pleasing to me. This is only my opinion, your mileage may vary.
Thank you for including the lighting details in your comment section. I like the effect on the men and yet minimized the glare on the steel bars. Lighting is one thing I really want to start playing around with and I will add this set up to my list to try.
Feel free to send me a PM if you have any questions regarding this critique. Now that you have your feet wet, keep entering challenges. I look forward to seeing your next entry.